![]() Players will also be able to individually use their mount and even synchronize map waypoints, allowing them to navigate the Lands Between together more easily. With the Seamless Co-Op mod, players are no longer restricted by multiplayer zones, and dying in the game will simply have that player spawn back at the last Site of Grace they used in that world. Related: Elden Ring: How to Summon Other Players (Multiplayer Guide) This is because any time one of the players dies, clears an area, or defeats a boss in Elden Ring, the game sends phantoms back to their world, forcing players to reconnect all over again. Although players can indeed group up with friends in the game, there are many limitations that make the process laborious. I'm sorry if this has been discussed to death.FromSoftware games have always been somewhat peculiar in their implementation of multiplayer mechanics. It also irks me a little bit to get a PS4 game for a brand new PS5, but whatever. The price is the same, so that's not a factor. ![]() Tbh I am not as sensitive to frame rate as some people here, a lot of times I see people complaining about frame rate in situations where I can't even notice a problem.ġ) From what I've read, the PS4 version runs much closer to locked 60 than the PS5 version, knowing From Software I assume no patch fixed this, correct?Ģ) Are the load times significantly different?ģ) I only have a 1080p TV, does playing the PS5 version in performance mode in 1080p make any difference frame rate wise compared to higher resolutions?Ĥ) Are the PS4 version graphics much worse than the PS5 one?ĥ) If I get the physical PS4 version can I eventually update to the PS5 version for free or is that only possible with the digital version? ![]() I just got a PS5 and I'm really undecided as to what version of Elden Ring I should get, so I could use some opinions and answers.
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